AI Insights · Timothy · July 2024
Top 5 3D Anime Games on Android in Colombia - Q2 2024
Analyzing the performance of the top 5 3D anime games on Android in Colombia during Q2 2024, based on download, revenue, and active user metrics.
In the second quarter of 2024, the top 5 3D anime games on the Android platform in Colombia showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
Genshin Impact experienced fluctuations in revenue, peaking at approximately $3.1K in the week of April 29 and ending the quarter with around $2.1K. Downloads saw a high of 6.8K in the same week, with a steady increase towards the end of the quarter, reaching 5.8K in the final week of June. Weekly active users maintained a strong presence, beginning at 142K and ending with a peak of around 155K.
Saint Seiya: Legend of Justice showed significant growth in revenue, reaching a high of $4.4K in the week of June 10, from a modest start of $1.3K in early April. Downloads also increased, with a peak of 699 in the last week of June. Weekly active users remained relatively stable, fluctuating between 5.4K and 4.9K throughout the quarter.
Solo Leveling:Arise had a strong debut with initial downloads hitting 192K in the first week of May. Revenue peaked at about $3.6K in the second week of May, gradually declining to $1.8K by the end of June. Weekly active users started at 186K and saw a slight decline, stabilizing around 134K towards the end of the quarter.
Honkai: Star Rail maintained steady revenue, with a notable peak of $2.6K in the first week of April and closing the quarter at $1.6K. Downloads were relatively consistent, with a peak of 4.3K in early April and ending at 3.6K in the last week of June. Weekly active users showed slight fluctuations, starting at 110K and finishing the quarter at 106K.
Saint Seiya Awakening: KOTZ had a stable performance in revenue, peaking at $1.8K in the first week of April and maintaining around $1.6K by the end of June. Downloads were consistent, starting at 128 and ending at 192. Weekly active users remained stable, fluctuating slightly around 2.6K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.